NEW TIMES FOR THIS GAME...


Hello, after a long time without anything, in the meantime I redid and renamed the game, which is now 'super jonas land'

Now the game looks at least more professional, but it remains a simple and short project, in the meantime I made new arts and the game's story changed, not much but it changed, because of school I didn't have much time to update the game page. game, and when I finish this game I will change engines. At first, I just wanted to make a fnaf fangame, but after I made the fangames, I felt that I should make my own and original game, I tried to make a mascot horror, but I gave up because I saw that I wasn't liking the project , and I started making a platform game, which was a genre of game that I always liked. When I started making games, I first used gdevelop, but I didn't get used to it and I got confused and left the engine, then I used a program called turbowarp, which is a modification of scratch, yes scratch, but it was a mod that improved scratch , adding more options, after I saw that it was super difficult to make platform games on turbowarp, I came back with more experience in gdevelop. And it was much easier to learn after I used turbowarp, super difficult concepts became easier after turbowarp, but even so, gdevelop is better than turbowarp for creating more complex projects, and after I finish super jonas land I will change engines to godot, godot is an engine with written codes, in trubowarp it is action blocks, in gdevelop it is through events (visual programming), but in godot it is written programming, and after I make a game in godot I will change programming language from gdscript to c#. But for now I will finish super jonas land made in gdevelop.

This was more of a rant than an explanation, I'll see you in a bit, bye.

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